Saturday, March 30, 2013

The Coming Of The False Prophet

Game Mechanics - 2/2
Story-line - 2/2
Graphics - 2/2
Soundtrack - 2/2
Replay Value - 2/2

 Total Score - 10/10

Before we even get any further let me just apologize if this review isn't as similar or informative as some of my other reviews. This is primarily because of two reasons; one I spent most of the day today at a fighting game tournament and two this game really doesn't need a review. Straight up I shit you not; if you are a fan of gaming in general or specifically first person shooters with a solid story-line then look no further than BioShock Infinite. I definitely see this as a strong GOTY (Game Of The Year) candidate. If you still have doubts after reading this review please feel free to check out our play-through video coverage on your YouTube channel at the end of this article.



BioShock Infinite is a first-person shooter video game and the third installment in the BioShock series. Previously known as "Project Icarus", it was developed by Irrational Games and was released worldwide on the Microsoft Windows, PlayStation 3, and Xbox 360 platforms on March 26, 2013. BioShock Infinite is not part of the storyline of previous BioShock games but features similar gameplay concepts and themes. Set in 1912 during the growth of American exceptionalism, the game's protagonist, former Pinkerton agent Booker DeWitt, is sent to the floating air-city of Columbia to find a young woman, Elizabeth, who has been held captive there for the last twelve years. Though Booker rescues Elizabeth, the two are pursued by the city's warring factions; the nativist and elite Founders that strive to keep the city for pure Americans, and the Vox Populi, a rebel grouping representing the common people. Booker finds Elizabeth to be central to this conflict, and that she also holds strange powers to manipulate rifts in the time-space continuum that ravage Columbia. The player controls Booker throughout the game, eventually working with the AI-controlled Elizabeth. Like previous BioShock games, the player uses a combination of weapons, gear, psychokinetic powers granted through vigors and Elizabeth's own powers to fight off hostile foes and make their way through Columbia.


What’s Good:
Graphics: The game utilizes the Unreal Engine 3 graphics engine for its spectacular graphics. Combine that on PC with Direct x11 and you truly have  a visual masterpiece of epic proportions. From the environments to the characters themselves; everything in this game is of a high caliber of graphics design.

Soundtrack: I found myself humming along with most of the ambient music and sounds that are in this game. It greatly helps with the immersible idea of cementing the illusion that you are this character in 1912 going around and trying to rescue this girl. All musical cues were appropriate and help intensify each experience.

Game Mechanics: The effective deployment of  this games weapon system just to make mention of a specific game mechanic is truly something to be praised. From the customization of vigors to the versatility of being able to use melee kills or guns to finish your enemies. Not to mention the ability to level up your vigors to  have them be more powerful and have a wider variety of use.

Replay Value: There is a fair amount of replay value with this game from the customization aspect present to the future single player DLC planned over the upcoming months. Also included in the game is a "1999 Mode" where true fans of the series can challenge themselves to play through this harder difficulty that has permanent effects on the outcome of the game.

Story-line: Granted this is the third installment of the BioShock series you can still enjoy a decent story-line from start to finish with this game. True fans who have played all the games will get a deeper enjoyment from all the intricacies and subtle hints going on as you progress through the game but if you are new to the world of BioShock fear not as you are still in for quite the thought provoking and emotion invoking ride.

What’s Bad:
Absolutely nothing besides the fact that its too good.

What Should Have Been Added:
The game is perfect how it is save for the want of a co-op mode where I could have a friend control Elizabeth. Sadly I understand that wouldn't work as you don't actually meet Elizabeth till about 2-3 hours down into the game. So i'm fine with not adding anything to the game.

Final Thoughts:
As far as good games go this one is pretty damn good. I wish maybe the game had some QTE's to top it all off but that's just my deep rooted love for QTE's being a bit bias. 2K Games have done a great job of keeping the standard of quality expected for their superb franchise. The game brings all the noteworthy aspects of the previous games in the series while also introducing a whole new world  to us. This game is a prime example to other FPS game developers out there that you don't need a multi-player aspect to your game for it to be good.




1 comment

March 30, 2013 at 4:09 PM

Yo! This Game is off the hook and I'm still running thru it right now.

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