Saturday, April 6, 2013

Cause Driving A Kart Wasnt Hard Enough As Is...

Game Mechanics - 2/2
Story-line - 1/2
Graphics - 1.5/2
Soundtrack - 1.5/2
Replay Value - 2/2

 Total Score - 8/10

So here I find myself writing up another Friday review for some faithful, interested gamer out there and I wouldn't have it any other way. With that said welcome to another Friday video game review here on In The Mind Of My Mind with your friendly neighborhood gamer Zalgo_Cometh. I been waiting and wanting to get myself a copy of this game from I heard they were making a part two after all the success the first game received. We reviewed Sonic & Sega All Star Racing two years ago and now its back for round two.Sonic & All-Stars Racing Transformed is a racing video game developed by Sumo Digital and published by Sega. Sonic & All-Stars Racing Transformed is the sequel to Sonic & Sega All-Stars Racing, the fourth installment in the Sega Superstars series, and the eighth racing game in the Sonic the Hedgehog series. Do you think the sequel lives up to its predecessor  Let's find out on today's exciting episode of Dragonball Z..........wait wrong show; I mean on today's blog review.



Sonic & All-Stars Racing Transformed is a mascot-based racing game in which players race against each other using characters from various Sega franchises, although it features many new mechanics and improvements from the last game. The most obvious is that, at certain points in a race, vehicles can alternate between car, boat and plane modes. The car mode handles similarly to the previous game, in which players can earn boost by drifting around corners or performing tricks whilst in the air. Boat mode features true boating physics, requiring players to consider their vehicle's turbulence. They may also be affected by waves made in the water, some of which can be used to leap into the air and perform stunts. Plane mode, the fastest of the three forms, gives players the freedom to move both vertically and horizontally. Like the other modes, players can 'air-drift' around corners to earn boost and can also perform rolls to quickly adjust their position, earning boost for narrowly dodging obstacles. Players alternate between these modes by driving through blue transformation gates. Certain tracks in the game terraform as players proceed through them, offering different play-styles between each lap.


What’s Good:
Game-play: I must say Sega really listened to the fans and went all out to improve this series and I certainly see it as a worthy competitor to the Mario Kart franchise. With a wide variety of tweaks and subtle game-play enhancements this game certainly has quite the competitive edge to offer. When playing this game it certainly feels like a true race that is determined mostly by skill and not just sheer luck. From the changing track layout to the varying modes of transportation to the subtle handling differences in the varying modes of transport; Sega has offered up a selection of any and everything imaginable to affect a racing game of this wacky and nostalgic nature. Add into that the wide character roster of old and new faces alike and you simply cannot go wrong.

Replay Value:
With such a wide cast of characters to explore how could you not have replay value? Add to that a variety of race modes and tracks for both single player and multi-player enjoyment and you will be begging for a break. Sega went even further and gave us a leveling system for each character and different car mods to unlock and explore for each of your favorite characters. This is what you call some serious replay value.


What’s Bad:
Story-line: WHERE IS THE STORY LINE? WHY DO I NOT KNOW HOW THESE CHARACTERS ALL GOT TO THIS DIMENSION? WHAT ARE THEY EVEN RACING FOR? Hell the most important question of them all is why Sonic is even driving a car when he is obviously the fastest participant of this whole racing game? Trolling aside it would have been nice to have a dedicated story-line to help add value to the game and develop more interest in the varying characters. 


What Should Have Been Added:
Pretty much like I said that only main thing I would have wanted to see was a properly fleshed out story to help solidify this game.


Final Thoughts:
I am definitely glad to see the success this game is receiving and hope that Sega and Sumo Digital continue to make this a worthy addition to the kart racing game genre. especially since its the only kart racing game I know of that has a version for PC which is way easier to get people to play on locally than with a handheld or a console. I hope to see continued variety of character inclusion from the illustrious Sega collection of characters they have at their disposal.


Thanks For Stopping By

Credits