Friday, January 25, 2013

My Metal Gear Is Rising

Game Mechanics - 1.5/2
Storyline - 2/2
Graphics - 1.5/2
Soundtrack - 1.5/2
Replay Value - 1.5/2
 Total Score - 8/10

Hey there gamer guys and gamer girls; welcome to our first video game review of 2013. For those new to the page this will be nothing new but for returning veterans of my blog you should have noticed already. We have changed the grading scheme to make things a bit easier as most gamers have expressed a liking for an easy to understand scale of one to ten. We have also changed the rating pictures to better convey the final verdict on a game; they range from Approved (definitely get your hands on a copy of this game or watch someone play it if you can't), Give It A Shot (the game has it merits and is a reasonable source of entertainment but you should probably rent or borrow this game is you aren't a fan of it), and Denied (this game offers a wide range of faults and is more like a punishment than a reward for partaking of it in all its glory). We will still keep our regular format of breaking down the game with the good, bad, and improvements section. To top it all off we will try to provide video game-play with commentary for all our reviews as much as possible for those that may not have ready access to some of the games. So now that the explaining is over lets talk about Metal Gear Rising: Revengeance...



Metal Gear Rising: Revengeance is an upcoming action video game being developed by Platinum Games and produced by Kojima Productions, for the PlayStation 3 and Xbox 360 consoles. It will be a spin-off of the Metal Gear series, with a self-contained plot. Set four years after the events of Metal Gear Solid 4: Guns of the Patriots, the story will focus on the cyborg ninja, Raiden, in a fight against a self-proclaimed private military company involved in terrorist activities, Desperado Enterprises. It is awaiting a worldwide release on February 2013. Although a Japanese release for the Xbox 360 platform was planned, that version was cancelled for unknown reasons. This is only the demo release of the game we are reviewing but I must say if I hadn't already put aside money to pre-order Tomb Raider in March I would so totally be buying this game. If you own a PS3 or XBOX 360 you should definitely get this game; and here's why...


What’s Good:
Everything is good as far as key components go. Soundtrack is good, graphics are on point, wide move-set and combo options for taking out your enemies, challenging but not insanely hard difficulty to deter even the most casual of gamers and an engaging story-line with beautiful cut scenes that keeps you involved and highly entertained.

What’s Bad:
Button configuration layout needs a bit of fine tuning to feel more intuitive, and the tutorial needs to be more in-depth as well, covering the full range of options available to the player.

What Should Have Been Added:
First and foremost I think a dedicated button for blocking would be a great thing to have, couple that with a RPG type leveling system for parts where you can customize your armor to suit your play-style best and you have a game that would be perfect if not near perfection.

Final Thoughts:
Let me just say this game is on point; for all the cynics that were bashing this game or skeptical about it because it doesn't stay true to the stealthy nature of the Metal Gear Solid franchise I say a pox on thee. You know not the wonders that you are missing out on and i'm sure it was made very clear that this was a spin-off game. Set entirely in its own plot timeline separate and apart from the original MGS series. Metal Gear Rising: Revengeance has fluid third-person action featuring slow-motion swordplay in place of the stealth style featured in the Metal Gear Solid series. Not to mention some really graphic in your face cinematic kills that will showcase the beauty of the graphics engine for this game. With that being said feel free to download the demo on PS3 or XBOX 360 and try it out yourself before the game is released on February 19th. If you can't we got you covered with our play-through of the demo with live commentary.


Thanks For Stopping By

Credits