Friday, February 10, 2012

Because Sometimes You Can Rush Perfection

Gameplay - 10/10
Storyline - 8/10
Graphics - 8/10
Game Score : 26/30

Well by the power of grey skull I managed to get a job fresh out of university and a decent one at that which got me my own PS3 finally. Who wants to guess whats the first game I bought...? Yup; Ultimate Marvel vs. Capcom 3; shout-outs to all my friends that lent me their consoles for reviewing games for the blog thankfully I don't have to be a burden to them anymore. This by no means is a new game but more of a revamp or full release of what the first Marvel vs. Capcom 3 should have been initially. Not much to say about this game that has not been said already by other reviewers since it has been out for a while now but lets get to it.



Ultimate Marvel vs. Capcom 3 is a crossover fighting game developed by Capcom. It is an updated version of Marvel vs. Capcom 3: Fate of Two Worlds. After the events of the 2011 Tōhoku earthquake and tsunami disrupted the development schedule for downloadable content for the original game, the additional content was made into a standalone title for a discount retail price. Ultimate Marvel vs. Capcom 3 was released in November 2011 for the PlayStation 3 and Xbox 360, and will also be featured as a launch title for the PlayStation Vita. The game has currently sold 600,000 units worldwide for the PlayStation 3 and Xbox 360. For the most part many are or have been skeptical about buying this game since it was released so soon after the original many fans feel cheated that they have to pay for basically a brand new game. Bear in mind however with all the changes that were implemented and the conditions that surrounded those changes being made into a full release instead of DLC (Downloadable Content) it's a fair trade off.



Most notable and welcome of the changes made is the inclusion of 12 new characters to the existing roster of 38 fighters spread evenly between the Marvel and Capcom universe. Welcome (as seen in above picture; left to right) Vergil, Strider Hiryu, Nemesis, Frank West, Phoenix Wright, Firebrand, Dr. Strange, Ghost Rider, Hawkeye, Iron Fist, Rocket Raccoon, And Nova.
Other supplemental changes to the game include: new mode where you can fight using Galactus, button-mashing hyper combos, better online match making and net code, spectator mode for online matches, Heroes and Heralds mode, and a somewhat revamped TAC (Team Aerial Combo) system.




In regards to the online match making and net code I feel the experience is smoother and I find myself in less outright lagging matches than when I initially played Marvel vs. Capcom 3. Couple that with the fact that the game is relatively new there are many people starting out playing so it is a lot easier to find matches for your rank level than compared to the original Marvel vs. Capcom 3. Heroes and Heralds mode provides a new spin on the Marvel vs. Capcom Universe by allowing players to take sides in the battle to save the Earth, either as Team Heroes, who wish to protect the Earth from Galactus, or Team Heralds, who work for Galactus. Team Heralds members are completely silver colored, much like the Silver Surfer because of the cosmic power Galactus gives them. Players customize their teams with three out of 104 cards, which give them special abilities, such as parrying, speed increases, armored assists, and many more effects. The team aerial exchange feature has been altered in Ultimate Marvel vs. Capcom 3; players can either remove meter from their opponent's Hyper Combo gauge, add meter to their own gauge, or deal more damage depending on what directional input you press on. The biggest negative change would definitely have to be the HUD (Heads Up Display) for your character life bars. All in all a solid fighting game in this new era of fighting game comebacks

Thanks For Stopping By

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